Uses of Class
net.royalur.lut.Lut
Packages that use Lut
-
Uses of Lut in net.royalur
Constructors in net.royalur with parameters of type Lut -
Uses of Lut in net.royalur.agent
Constructors in net.royalur.agent with parameters of type Lut -
Uses of Lut in net.royalur.lut
Methods in net.royalur.lut that return LutModifier and TypeMethodDescriptionLut.copyValuesToFloat32()
LutTrainer.populateNewLut()
LutTrainer.populateNewLut
(int upperKeyLimit) static Lut
static Lut
Lut.read
(JsonNotation jsonNotation, Function<GameSettings, GameStateEncoding> encodingGenerator, File file) static Lut
Lut.read
(JsonNotation jsonNotation, Function<GameSettings, GameStateEncoding> encodingGenerator, FileChannel channel) static Lut
Lut.read
(JsonNotation jsonNotation, Function<GameSettings, GameStateEncoding> encodingGenerator, DataSource source) Lut.shallowCopy()
A different instance of Lut must be used on each thread.Methods in net.royalur.lut with parameters of type LutModifier and TypeMethodDescriptionstatic void
LutCLI.generateDataForShapeVisualisation
(Lut lut, PrintStream out) void
static void
LutCLI.trainLut
(GameSettings settings, Lut lut, File checkpointFile, File outputFile)