Uses of Class
net.royalur.lut.store.DataSource
-
Uses of DataSource in net.royalur.lut
Modifier and TypeMethodDescriptionstatic Lut
Lut.read
(JsonNotation jsonNotation, Function<GameSettings, GameStateEncoding> encodingGenerator, DataSource source) -
Uses of DataSource in net.royalur.lut.buffer
Modifier and TypeMethodDescriptionvoid
Float32ValueBuffer.readContents
(DataSource input, int startIndex, int endIndex) void
Float64ValueBuffer.readContents
(DataSource input, int startIndex, int endIndex) void
Percent16ValueBuffer.readContents
(DataSource input, int startIndex, int endIndex) void
UInt16ValueBuffer.readContents
(DataSource input, int startIndex, int endIndex) void
UInt32ValueBuffer.readContents
(DataSource input, int startIndex, int endIndex) void
UInt64ValueBuffer.readContents
(DataSource input, int startIndex, int endIndex) void
UInt8ValueBuffer.readContents
(DataSource input, int startIndex, int endIndex) void
ValueBuffer.readContents
(DataSource input) abstract void
ValueBuffer.readContents
(DataSource input, int startIndex, int endIndex) -
Uses of DataSource in net.royalur.lut.store
Modifier and TypeClassDescriptionstatic class
Provides an interface to write binary data to a file.