Class Hierarchy
- java.lang.Object
- net.royalur.model.Board
- net.royalur.model.GameMetadata
- net.royalur.model.GameSettings
- net.royalur.model.Move
- net.royalur.model.Piece
- net.royalur.model.PlayerState
- net.royalur.model.Tile
- net.royalur.model.TimeControl
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- net.royalur.model.AbandonReason
- net.royalur.model.PlayerType
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)